A new VPL based on AOP
I've been reading about aspect-oriented programming (AOP), and had it explained to me that concerns "cross cut" methods. Then John put his fingers together in a mesh. This was a bit of a kerchink moment. You could create a visual programming language (VPL) in which aspects are displayed on the y axis and methods or functions are displayed on the x axis. This would show very clearly which functions had which concerns.
I've been reading about aspect-oriented programming (AOP), and had it explained to me that concerns "cross cut" methods. Then John put his fingers together in a mesh. This was a bit of a kerchink moment. You could create a visual programming language (VPL) in which aspects are displayed on the y axis and methods or functions are displayed on the x axis. This would show very clearly which functions had which concerns.
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